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DEADBEARER: Win of the Hundred Lines

What do we owe the things we carry?

An original fantasy world growing across prose, sequential art, sound, and a designed reading experience. It’s interested in memory, inheritance, mercy, and what holding on eventually costs.

DEADBEARER: Win of the Hundred Lines, the opening page of chapter one — three stacked panels of charcoal linework rising from pale paper.
On the pageSequential art and lettering are collaborative; individual credits are shared on request.Capture of the page as drawn. Corey D.M. Johnson. Unmodified beyond resampling: no crop, no colour grade, no compositing.

The question

A world that sat unbuilt for a long time and is now being made in several media at once. What happens to the people who carry what remains?

What I made

Completed early prose, a deep canon, a scripted opening chapter, visual development, comic pages, and a designed reader experience.

Where it is now

A live prose web serial, with the wider world continuing to grow across media.

Published as DEADBEARER: Win of the Hundred Lines, a live prose web serial. The wider world continues through visual development, sequential art, sound, and a designed reading experience.

A few more things worth seeing

The world page for Aethel, with painted establishing art for the setting.
On screenSequential art and lettering are collaborative; individual credits are shared on request.Screen capture of the running software. Corey D.M. Johnson. Unmodified beyond resampling: no crop, no colour grade, no compositing.

Rights

Illustration, generative-image, editorial, design, and development credits are attached to each artifact rather than collapsed into one vague “made with” line.

Related work

This idea didn’t stay in its lane.

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